I know this entry is a little bit overdue, was trying to scan some of my sketches before I put in this entry but was always occupied when I was at uni, had this as a draft for a week now I thought I may as well just publish it. During class last week (edit), I presented the potential themes for the vehicle concept and some concepts with my bike storage idea. I also presented some of the stuff I was doing with my technology which was looking at crystallisation and its characteristics. I also briefly talked about my design strategy and how I plan to integrate my various aspects of my project together.
General feedback from my lecturer…
Before our individual crits, our lecturer made a statement that skill development should not be taught in this course before once people start to get into specifics, your skills and ideas will loose scope and become narrow. Skills development like drawing and cad should come after if only you think it would benefit your project and learn it in your own time. In contradiction I had spend most of my time prior class and focus on drawing the most clean lines, I guess at this point its quantity and not quality just yet.
During the crits my lecturer stressed the idea of ‘hi-design and kitsch,’ he talked about how there are some very cheap styling in products out there. The example he used was the sharps cut outs at the side of the efpos machines, which are forms that are there without a real purpose and its there to try to make the product look good. He stressed the importance that we dont go down that path when designing and sketching out our ideas.
Our lecturer also made a statement that our designs should have a genre embedded in our design. A very fundamental theme buried beneath all the concepts which our design can express. During class we talked about the genre of voyage, adventure and the wondering hero, these themes can be embedded in our design and provide some sort of narrative like the potential usage and concept of the car to the audience.
He also commented how design inspirations can come from all sorts of mediums aside from just drawing on the table. He talked about the idea of ‘material speak,’ the idea of how the properties of the material under investigation can dictate form and which cannot be perceived and expressed through drawing. The talked about the idea of playing bamboo strips which was an example put forward my one of our peers and looking at fabrics etc. He said that design today is all about making a statement invoke emotions and create forms that have never been seen before, one of the ways which you can do that is exploring materials and let the material dictate the idea.
Individual feedback
My lecturer commented that my project had become more of a redesign project rather than creating something new. My design logic is all about the practicality of my concept and very little in the focus of capturing potential forms through the eye. He said I he saw little relation to what I was doing and what I had down on paper. He also ended with a general statement to the class that he wasn’t impressed with the amount of work done by our class.
My interpretation of today’s class…
From what was said that day, I can see that my lecturer wanted to say for a long time but never had a chance to. I can see a lot of logic in what he said and I agree with most of the things that he said. In my opinion, the things he talked about to more about design theory in general than in context of what this studio was really about: the car of the future. It all sounds very utopian and Zen which I think is great, but sometimes schedules and submission dates kind of kill that passion a little, I guess is all about being smart about how you design in that given time frame. I felt I am already doing some of things he was talking about like letting the material speak but just in a different context (technology exploration rather than form). I feel I cant do too much of that aspect of design as there aren’t enough time to explore new mediums, at this point I will just stick to what I am doing, but whether if I can really gain anything inspiration from that is a different story. When the lecturer talked about ‘hi-design and kitsch,’ I felt a little bit guilty because I felt that I was doing some of that in my design, when I draw cars I unknowingly draw existing cars that I like. I feel I need to be out there a lot more with my designs but at the same time very hard in doing so because of my tight schedule and things are going rather slow to be honest even thought I spent a lot of time on it.
To be honest I feel my progress is rather slow and I think it really needs to be a lot faster….
At the moment I have been sticking to my time table and my existing design strategy so hope things will work out…